P R O G R A M M I N G

This is where I display some of the plugins, dlls and scripts I've created.

 If it's got an SDK, I'll downloaded it!


I'm still getting this section in order, but if you're talking to me about employment,

I can give you samples of the code I've written. Just ask!

email me:  danilobuendia -AT- yahoo -dot- com

 

Sphero

Sphero & Android SDKs

Android & iPhone

So new. No news.


 

OUYA

OUYA & Android SDKs

Same as Sphero. No news. Excited though! Waiting for mine!

 

 

Kinect SDK

C#, WPF

General study right now. 3D scanning things constantly. Too addicting. 

 

Spirit Whirled

C#, XNA, TorqueX

XBOX LIVE Indie Game

See it on Xbox.com

 Added functions for coin system, level load/unload, menus.

 

 

 

Werewolf Hallow

C#, XNA, TorqueX

XBOX LIVE Indie Game

See it on Xbox.com

Added functions for weapons, power-ups, menus, AI, spawning and score keeping.

 

Mummies vs GunnS

C#, XNA, TorqueX

XBOX LIVE Indie Game

See it on Xbox.com

Added functions for weapons, power-ups, menus, AI, spawning and score keeping.


 

 

Nuke Plugin 2010

C++/Nuke SDK

( discontinued 2011 )


 

 

Vertex Color Editor 2003

updated for 2011

C++/Maya SDK

Description on YOUTUBE:

http://www.youtube.com/watch?v =OzvucvTTy3Y

 

 

Sprite Texture Creator 2003

C++/Photoshop SDK 7.0

Pending update to CS.

I know, it's been a while.

 

Psyleron Random Number Generator 2005-08

C++/Psyleron SDK

This was very fringe and spooky action at a distance. Random numbers coinciding with human events. I still look at this from time to time. It was said that Ingo Swann could affect these with his concentration. 

 

 

App Development 2009-2011

iPhone SDK

See Sphero for now! I did an app for a non-profit. Trying to make sure it's OK to share.

 

 

App Development

Java/Android SDK

(See Sphere! See Ouya!)


 

 

 

Alt Forms of User Interaction : Inertia

Flash/ActionScript

( Personal Research )

UI with Inertia

 

 

Alt Forms of User Interaction : Proximity

Flash/ActionScript

( Personal Research )

 

Heart Rate & Skin Conductance-based gaming 2006 -2009

Wild Divine SDK

C++/C#

Research Abandoned. I created a prototype video game.
There was a $10,000 license fee to continue and I didn't continue. Haven't checked lately.